HurricaneOf87
Recent community posts
Can confirm that this worked.
1) It's pretty cool that you can still dodge projectiles even when pinned into a corner, by pressing the direction and the dodge frames still being active even though you get bumped back.
2) When it comes down to just you and the eyes it can just become a waiting game until you hit the Action Phase, as they rarely approach the front.
3) Those guys with the staves/orbital lasers are the most annoying by far, which is great, since it gives you an enemy to prioritise. Though, almost like the opposite of the eye they have a habit of approaching the front line and getting shanked to oblivion.
https://www.twitch.tv/videos/1971439697
There were two occasions where I had two functional spears on screen, one in my hand and one stuck in the walls that eventually merged back together if they both got to my hand.
I got stuck and took a peek at evapilot's video posted here.
I completely spaced on the initial robot being called James and didn't think any of the red dialogue options would lead to anything if tried again.
The Gun and Audio recording mechanics were intuitive.
Was there a way to close the evidence box without clicking on the X in the top-right? It was getting a little annoying to constantly go back up to it. I constantly right clicked instinctively hoping that'd minimize it.
Yeah, it's another vid. I'll try and give you the TL;DR
If there was anything interesting to read on the tomb door I missed it because I pre-emptively smashed it.
I veered off course right in front of the double jump because the jump to the left was do-able.
I absolutely love how the stake burns the worms and makes the giant bats dab.
I spent a good chunk of time missing 2 vampires because I missed the false wall behind another vampire. I just stuck him and immediately 180'd.
Is it possible to No-Hit the final boss? I tried a bunch of movement apart from inverting and still got clipped a ton.